I've just finished my first playthrough of Metroid: Other M's hard mode and, let me tell you, it was a brutal and unrelenting lover. I've never attempted a no-upgrade run through any Metroid-style game—where the goal is to complete the game with the bare minimum of status-enhancing items like energy tanks and missile expansions—but Other M's hard mode forces you to play this way. 99 energy units and 10 missiles will have to last you through every single boss encounter and environmental hazard, and most things will kill you in one or two hits.
My Joyous Romp Through Hell: The Doom Marine’s Story
Everyone knows the story of Doom: a lone marine saves the world from the legions of Hell, kicking ass all the way back to Earth. But who among us can say they know what really happened up there at the UAC facility? Today, the Doom Marine is here to recount his grisly tale as only he can.
Don't you know that POG is a game?
... Everybody knows it’ll drive you insane!
GoldenEye 007 (Wii)
When Activision announced that they'd be remaking GoldenEye 007 for the Wii, I was completely certain that it was going to be bad. The elements of shit were all there: Quantum of Solace, Activision's other Bond game, was a barely-playable mess; I still hadn't forgiven the remake's developer, Eurocom, for taking Dead Space and turning it into the Wii's one hundredth rail shooter (give or take); and Activision's CEO, Bobby Kottick, is a money-grubbing bastard. Everything was pointing toward GoldenEye being another shitty cash grab.
Interstate '76 + expansion for $2.99 at GOG
(I may as well change the name of this blog to The GOG Fan Site, because that's what it's turning into.)